Tempter

Archetype

Example of the tempter archetype: Honest John in Disney's Pinocchio (1940)

“School? Ah yes. Then you haven’t heard of the easy road to success.”

—Honest John

Pinocchio (1940)

Tempter Characters

Archetypal tempters see other people as bundles of desires, compulsions, fears, and insecurities. And they exploit the emotions of others for their own advantage or amusement. Tempters employ charm, flattery, seduction, deception, and distraction to manipulate the people they encounter. They often symbolize a lack of discipline or moral fortitude in their marks.

The tempter archetype is most often seen in con men and femmes fatales. In religious or mythological narratives, it takes the form of devils and demons who attempt to divert innocent people from the righteous path.

Prominent Examples

  • Marquise Isabelle de Merteuil in Les Liaisons Dangereuses by Pierre Choderlos de Laclos
  • Mephistopheles in Faust by Johann Wolfgang von Goethe
  • Grushenka in The Brothers Karamazov by Fyodor Dostoevsky
  • Honest John in Pinocchio (1940)
  • Brigid O’Shaughnessy in The Maltese Falcon (1941)
  • Frank in Hellraiser (1987)
  • Daryl Van Horne in The Witches of Eastwick (1987)
  • Catherine Tramell in Basic Instinct (1992)
  • Kathryn Merteuil in Cruel Intentions (1999)
  • Anna Delvey in Inventing Anna (2022–2022)

Definition

The tempter archetype arises from a sardonic and opportunistic orientation toward the emotions of other people. It reflects an impulse to manipulate others for our personal benefit. It also reflects a desire to excuse one’s own moral failings by demonstrating the immorality of others.

Dramatic Dimensions

Archetypes are fluid orientations, not rigid types. These are common tendencies and associations—they may or may not apply in any particular case.

  • Agent of chaos
  • Antagonist who exploits the protagonist’s deepest desires or fears
  • Symbol of sin and the power of temptation

  • Pursuing power, wealth, and other desires
  • Vengeance, malice, and other cruel impulses
  • Sadistic pleasure in toying with other people

  • Social-emotional intelligence
  • Charisma
  • Cleverness and improvisational creativity
  • Light-heartedness

  • Selfishness and self-centeredness
  • Hedonism and self-indulgence
  • Avarice
  • Vanity
  • Capriciousness
  • Shallowness
  • Cynicism
  • Misanthropy
  • Sadism

  • Advantage and leverage vs vulnerability
  • Pleasure and amusement vs boredom
  • Desires & fears vs beliefs and ideals

  • Atoning for crimes and malevolent intentions
  • Establishing an emotional connection with another
  • Putting down roots in a community and taking on corresponding responsibilities

Taxonomy

Trickster Variants

The tempter archetype is a variant of the broader trickster archetype.

Other variants of the trickster archetype:

Pairing

  • Father: Archetypal fathers make great targets for the games and grifts of tempters.
  • Hero: Tempters enjoy distracting heroes from their quests.

See the whole taxonomy on the archetypes overview page.

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